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[linux-team] unreal sad news



Bluesnews got word that "the next iteration of the Unreal engine (which will be used for Epic's next title as well as Unreal 2) will be dropping OpenGL and Glide support entirely in favor of Direct3D (one of the reasons for this is the fact that they have direct input to Microsoft as to the development of the API). A major side effect of this is that any future ports of Unreal-engine titles that use the new technology will need to have a completely rewritten rendering system, making Mac and Linux ports significantly more difficult. This also signifies a major switch for Epic, as they move away from the Mac and Linux ports, and embrace console systems more directly, with their Playstation 2 port of Unreal Tournament, and a port planned for the X-Box as well"


-- 
--< Cédric "Ced" Amand >---< Security Manager & Unix Sysadmin >--
--< http://cedric.net/ >---< @ Skynet - http://www.skynet.be/ >--


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